Numerous companies, artists and media designers were involved in the interior design and exhibition design.
- Exhibition architecture: Büro HundB, Tido Brussig and Christian Hölzl, Munich.
- The life size copied figures and the model of landscape were build by the artists Afra Dopfer and Michael Schrattenthaler from Munich.
- The large hop cone was realised by Günther Politor from Werk 7, Unterschweinbach.
- The interactive map was programmed by Alta4 Geoinformatik, Trier.
- The interactive hop roulette was made by the media designer Monika Waigand, Munich.
- The reconstruction of the hop pickers fountain was designed by the artist Siegwart Donat from Munich.
- The trellis puzzle, the pole lifter test und the pruning model were constructed by Felix Scharstein, Berlin.